Mapbox Style Specification (TOML)

A Mapbox style is a document that defines the visual appearance of a map: what data to draw, the order to draw it in, and how to style the data when drawing it. A Mapbox style document is a JSON object with specific root level and nested properties. This specification translates the original JSON style description to TOML.

Root Properties

Root level properties of a Mapbox style specify the map's layers, tile sources and other resources, and default values for the initial camera position when not specified elsewhere.

version = 8
name = "Mapbox Streets"
sprite = "mapbox://sprites/mapbox/streets-v8"
glyphs = "mapbox://fonts/mapbox/{fontstack}/{range}.pbf"
[[layers]]
#...
[sources]
#...
Required enum.

Style specification version number. Must be 8.

version = 8
Optional string.

A human-readable name for the style.

name = "Bright"
Optional

Arbitrary properties useful to track with the stylesheet, but do not influence rendering. Properties should be prefixed to avoid collisions, like 'mapbox:'.

Optional array.

Default map center in longitude and latitude. The style center will be used only if the map has not been positioned by other means (e.g. map options or user interaction).

center = [-73.9749, 40.7736]
Optional number.

Default zoom level. The style zoom will be used only if the map has not been positioned by other means (e.g. map options or user interaction).

zoom = 12.5
Optional number. Units in degrees. Defaults to 0.

Default bearing, in degrees clockwise from true north. The style bearing will be used only if the map has not been positioned by other means (e.g. map options or user interaction).

bearing = 29
Optional number. Units in degrees. Defaults to 0.

Default pitch, in degrees. Zero is perpendicular to the surface, for a look straight down at the map, while a greater value like 60 looks ahead towards the horizon. The style pitch will be used only if the map has not been positioned by other means (e.g. map options or user interaction).

pitch = 50
Optional light.

The global light source.

[light]
anchor = "viewport"
color = "white"
intensity = 0.4
Required sources.

Data source specifications.

[sources.mapbox-streets]
type = "vector"
url = "mapbox://mapbox.mapbox-streets-v6"
Optional string.

A base URL for retrieving the sprite image and metadata. The extensions .png, .json and scale factor @2x.png will be automatically appended. This property is required if any layer uses the background-pattern, fill-pattern, line-pattern, fill-extrusion-pattern, or icon-image properties.

sprite = "mapbox://sprites/mapbox/bright-v8"
Optional string.

A URL template for loading signed-distance-field glyph sets in PBF format. The URL must include {fontstack} and {range} tokens. This property is required if any layer uses the text-field layout property.

glyphs = "mapbox://fonts/mapbox/{fontstack}/{range}.pbf"
Optional transition.

A global transition definition to use as a default across properties.

[transition]
duration = 300
delay = 0
Required array.

Layers will be drawn in the order of this array.

[[layers]]
id = "water"
source = "mapbox-streets"
source-layer = "water"
type = "fill"

[layers.paint]
fill-color = "#00ffff"

Light

A style's light property provides global light source for that style.

[light]
anchor = "viewport"
color = "white"
intensity = 0.4

Optional enum. One of map, viewport. Defaults to viewport.

Whether extruded geometries are lit relative to the map or viewport.

map

The position of the light source is aligned to the rotation of the map.

viewport

The position of the light source is aligned to the rotation of the viewport.

anchor = "map"
Optional array. Defaults to 1.15,210,30.

Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when light.anchor is set to viewport corresponds to the top of the viewport, or 0° when light.anchor is set to map corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below).

position = [1.5, 90, 80]
Optional color. Defaults to #ffffff.

Color tint for lighting extruded geometries.

Optional number. Defaults to 0.5.

Intensity of lighting (on a scale from 0 to 1). Higher numbers will present as more extreme contrast.

Sources

Sources supply data to be shown on the map. The type of source is specified by the "type" property, and must be one of vector, raster, geojson, image, video. Adding a source won't immediately make data appear on the map because sources don't contain styling details like color or width. Layers refer to a source and give it a visual representation. This makes it possible to style the same source in different ways, like differentiating between types of roads in a highways layer.

Tiled sources (vector and raster) must specify their details in terms of the TileJSON specification. This can be done in several ways:

  • By supplying TileJSON properties such as "tiles", "minzoom", and "maxzoom" directly in the source:
    [sources.mapbox-streets]
    type = "vector"
    tiles = ["http://a.example.com/tiles/{z}/{x}/{y}.pbf", "http://b.example.com/tiles/{z}/{x}/{y}.pbf"]
    maxzoom = 14
  • By providing a "url" to a TileJSON resource:
    [sources.mapbox-streets]
    type = "vector"
    url = "http://api.example.com/tilejson.json"
  • By providing a url to a WMS server that supports EPSG:3857 (or EPSG:900913) as a source of tiled data. The server url should contain a "{bbox-epsg-3857}" replacement token to supply the bbox parameter. (This feature is currently supported only in Mapbox GL JS and Mapbox macOS SDK.)
    [sources.wms-imagery]
    type = "raster"
    tiles = ["http://a.example.com/wms?bbox={bbox-epsg-3857}&format=image/png&service=WMS&version=1.1.1&request=GetMap&srs=EPSG:3857&width=256&height=256&layers=example"]
    tileSize = 256

vector

A vector tile source. Tiles must be in Mapbox Vector Tile format. All geometric coordinates in vector tiles must be between -1 * extent and (extent * 2) - 1 inclusive. All layers that use a vector source must specify a "source-layer" value. For vector tiles hosted by Mapbox, the "url" value should be of the form mapbox://mapid.

[sources.mapbox-streets]
type = "vector"
url = "mapbox://mapbox.mapbox-streets-v6"
url
Optional string.

A URL to a TileJSON resource. Supported protocols are http:, https:, and mapbox://<mapid>.

Optional array.

An array of one or more tile source URLs, as in the TileJSON spec.

Optional number. Defaults to 0.

Minimum zoom level for which tiles are available, as in the TileJSON spec.

Optional number. Defaults to 22.

Maximum zoom level for which tiles are available, as in the TileJSON spec. Data from tiles at the maxzoom are used when displaying the map at higher zoom levels.

SDK Support Mapbox GL JS iOS SDK Android SDK
basic functionality >= 0.10.0 >= 2.0.0 >= 2.0.1

raster

A raster tile source. For raster tiles hosted by Mapbox, the "url" value should be of the form mapbox://mapid.

[sources.mapbox-satellite]
type = "raster"
url = "mapbox://mapbox.satellite"
tileSize = 256
url
Optional string.

A URL to a TileJSON resource. Supported protocols are http:, https:, and mapbox://<mapid>.

Optional array.

An array of one or more tile source URLs, as in the TileJSON spec.

Optional number. Defaults to 0.

Minimum zoom level for which tiles are available, as in the TileJSON spec.

Optional number. Defaults to 22.

Maximum zoom level for which tiles are available, as in the TileJSON spec. Data from tiles at the maxzoom are used when displaying the map at higher zoom levels.

Optional number. Units in pixels. Defaults to 512.

The minimum visual size to display tiles for this layer. Only configurable for raster layers.

SDK Support Mapbox GL JS iOS SDK Android SDK
basic functionality >= 0.10.0 >= 2.0.0 >= 2.0.1

geojson

A GeoJSON source. Data must be provided via a "data" property, whose value can be a URL or inline GeoJSON.

[sources.geojson-marker]
type = "geojson"

[sources.geojson-marker.data]
type = "Feature"

[sources.geojson-marker.data.geometry]
type = "Point"
coordinates = [-77.0323, 38.9131]

[sources.geojson-marker.data.properties]
title = "Mapbox DC"
marker-symbol = "monument"

This example of a GeoJSON source refers to an external GeoJSON document via its URL. The GeoJSON document must be on the same domain or accessible using CORS.

[sources.geojson-lines]
type = "geojson"
data = "./lines.geojson"
Optional

A URL to a GeoJSON file, or inline GeoJSON.

Optional number. Defaults to 18.

Maximum zoom level at which to create vector tiles (higher means greater detail at high zoom levels).

Optional number. Defaults to 128.

Size of the tile buffer on each side. A value of 0 produces no buffer. A value of 512 produces a buffer as wide as the tile itself. Larger values produce fewer rendering artifacts near tile edges and slower performance.

Optional number. Defaults to 0.375.

Douglas-Peucker simplification tolerance (higher means simpler geometries and faster performance).

Optional boolean. Defaults to false.

If the data is a collection of point features, setting this to true clusters the points by radius into groups.

Optional number. Defaults to 50.

Radius of each cluster if clustering is enabled. A value of 512 indicates a radius equal to the width of a tile.

Optional number.

Max zoom on which to cluster points if clustering is enabled. Defaults to one zoom less than maxzoom (so that last zoom features are not clustered).

SDK Requirements Mapbox GL JS iOS SDK Android SDK
basic functionality >= 0.10.0 >= 2.0.0 >= 2.0.1
clustering >= 0.14.0 Not yet supported >= 4.2.0

image

An image source. The "url" value contains the image location.

The "coordinates" array contains [longitude, latitude] pairs for the image corners listed in clockwise order: top left, top right, bottom right, bottom left.

[sources.image]
type = "image"
url = "/mapbox-gl-js/assets/radar.gif"
coordinates = [[-80.425, 46.437], [-71.516, 46.437], [-71.516, 37.936], [-80.425, 37.936]]
url
Required string.

URL that points to an image.

Required array.

Corners of image specified in longitude, latitude pairs.

SDK Support Mapbox GL JS iOS SDK Android SDK
basic functionality >= 0.10.0 Not yet supported Not yet supported

video

A video source. The "urls" value is an array. For each URL in the array, a video element source will be created, in order to support same media in multiple formats supported by different browsers.

The "coordinates" array contains [longitude, latitude] pairs for the video corners listed in clockwise order: top left, top right, bottom right, bottom left.

[sources.video]
type = "video"
urls = ["https://www.mapbox.com/drone/video/drone.mp4", "https://www.mapbox.com/drone/video/drone.webm"]
coordinates = [[-122.51596391201019, 37.56238816766053], [-122.51467645168304, 37.56410183312965], [-122.51309394836426, 37.563391708549425], [-122.51423120498657, 37.56161849366671]]
Required array.

URLs to video content in order of preferred format.

Required array.

Corners of video specified in longitude, latitude pairs.

SDK Support Mapbox GL JS iOS SDK Android SDK
basic functionality >= 0.10.0 Not yet supported Not yet supported

Sprite

A style's sprite property supplies a URL template for loading small images to use in rendering background-pattern, fill-pattern, line-pattern, and icon-image style properties.

sprite = "mapbox://sprites/mapbox/bright-v8"

A valid sprite source must supply two types of files:

  • An index file, which is a JSON document containing a description of each image contained in the sprite. The content of this file must be a JSON object whose keys form identifiers to be used as the values of the above style properties, and whose values are objects describing the dimensions (width and height properties) and pixel ratio (pixelRatio) of the image and its location within the sprite (x and y). For example, a sprite containing a single image might have the following index file contents:
    {
      "poi": {
        "width": 32,
        "height": 32,
        "x": 0,
        "y": 0,
        "pixelRatio": 1
      }
    }
    Then the style could refer to this sprite image by creating a symbol layer with the layout property "icon-image": "poi", or with the tokenized value "icon-image": "{icon}" and vector tile features with a icon property with the value poi.
  • Image files, which are PNG images containing the sprite data.

Mapbox SDKs will use the value of the sprite property in the style to generate the URLs for loading both files. First, for both file types, it will append @2x to the URL on high-DPI devices. Second, it will append a file extension: .json for the index file, and .png for the image file. For example, if you specified "sprite": "https://example.com/sprite", renderers would load https://example.com/sprite.json and https://example.com/sprite.png, or https://example.com/sprite@2x.json and https://example.com/sprite@2x.png.

If you are using Mapbox Studio, you will use prebuilt sprites provided by Mapbox, or you can upload custom SVG images to build your own sprite. In either case, the sprite will be built automatically and supplied by Mapbox APIs. If you want to build a sprite by hand and self-host the files, you can use spritezero-cli, a command line utility that builds Mapbox GL compatible sprite PNGs and index files from a directory of SVGs.

Glyphs

A style's glyphs property provides a URL template for loading signed-distance-field glyph sets in PBF format.

glyphs = "mapbox://fonts/mapbox/{fontstack}/{range}.pbf"

Transition

A style's transition property provides global transition defaults for that style.

[transition]
duration = 300
delay = 0

Optional number. Units in milliseconds. Defaults to 300.

Time allotted for transitions to complete.

Optional number. Units in milliseconds. Defaults to 0.

Length of time before a transition begins.

Layers

A style's layers property lists all of the layers available in that style. The type of layer is specified by the "type" property, and must be one of background, fill, line, symbol, raster, circle, fill-extrusion.

Except for layers of the background type, each layer needs to refer to a source. Layers take the data that they get from a source, optionally filter features, and then define how those features are styled.

[[layers]]
id = "water"
source = "mapbox-streets"
source-layer = "water"
type = "fill"

[layers.paint]
fill-color = "#00ffff"

id
Required string.

Unique layer name.

Optional enum. One of fill, line, symbol, circle, fill-extrusion, raster, background.

Rendering type of this layer.

fill

A filled polygon with an optional stroked border.

line

A stroked line.

symbol

An icon or a text label.

circle

A filled circle.

fill-extrusion

An extruded (3D) polygon.

raster

Raster map textures such as satellite imagery.

background

The background color or pattern of the map.

Optional

Arbitrary properties useful to track with the layer, but do not influence rendering. Properties should be prefixed to avoid collisions, like 'mapbox:'.

ref
Optional string.

References another layer to copy type, source, source-layer, minzoom, maxzoom, filter, and layout properties from. This allows the layers to share processing and be more efficient.

Optional string.

Name of a source description to be used for this layer.

Optional string.

Layer to use from a vector tile source. Required if the source supports multiple layers.

Optional number.

The minimum zoom level on which the layer gets parsed and appears on.

Optional number.

The maximum zoom level on which the layer gets parsed and appears on.

Optional filter.

A expression specifying conditions on source features. Only features that match the filter are displayed.

Optional layout.

Layout properties for the layer.

Optional paint.

Default paint properties for this layer.

Optional paint.

[Deprecated] Class-specific paint properties for this layer. The class name is the part after the first dot. Note: class-specific paint properties are deprecated and will be removed in the next version of this spec.

Layers have two sub-properties that determine how data from that layer is rendered: layout and paint properties.

Layout properties appear in the layer's "layout" object. They are applied early in the rendering process and define how data for that layer is passed to the GPU. For efficiency, a layer can share layout properties with another layer via the "ref" layer property, and should do so where possible. This will decrease processing time and allow the two layers will share GPU memory and other resources associated with the layer.

Paint properties are applied later in the rendering process. A layer that shares layout properties with another layer can have independent paint properties. Paint properties appear in the layer's "paint" object.

Key: supports interpolated functions supports piecewise constant functions transitionable

background

Layout Properties

Optional enum. One of visible, none. Defaults to visible.

Whether this layer is displayed.

visible

The layer is shown.

none

The layer is not shown.

Paint Properties

Optional color. Defaults to #000000. Disabled by background-pattern.

The color with which the background will be drawn.

Optional string.

Name of image in sprite to use for drawing an image background. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).

Optional number. Defaults to 1.

The opacity at which the background will be drawn.

fill

Layout Properties

Optional enum. One of visible, none. Defaults to visible.

Whether this layer is displayed.

visible

The layer is shown.

none

The layer is not shown.

Paint Properties

Optional boolean. Defaults to true.

Whether or not the fill should be antialiased.

Optional number. Defaults to 1.

The opacity of the entire fill layer. In contrast to the fill-color, this value will also affect the 1px stroke around the fill, if the stroke is used.

Optional color. Defaults to #000000. Disabled by fill-pattern.

The color of the filled part of this layer. This color can be specified as rgba with an alpha component and the color's opacity will not affect the opacity of the 1px stroke, if it is used.

Optional color. Disabled by fill-pattern. Requires fill-antialias = true.

The outline color of the fill. Matches the value of fill-color if unspecified.

Optional array. Units in pixels. Defaults to 0,0.

The geometry's offset. Values are [x, y] where negatives indicate left and up, respectively.

Optional enum. One of map, viewport. Defaults to map. Requires fill-translate.

Controls the translation reference point.

map

The fill is translated relative to the map.

viewport

The fill is translated relative to the viewport.

Optional string.

Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).

line

Layout Properties

Optional enum. One of butt, round, square. Defaults to butt.

The display of line endings.

butt

A cap with a squared-off end which is drawn to the exact endpoint of the line.

round

A cap with a rounded end which is drawn beyond the endpoint of the line at a radius of one-half of the line's width and centered on the endpoint of the line.

square

A cap with a squared-off end which is drawn beyond the endpoint of the line at a distance of one-half of the line's width.

Optional enum. One of bevel, round, miter. Defaults to miter.

The display of lines when joining.

bevel

A join with a squared-off end which is drawn beyond the endpoint of the line at a distance of one-half of the line's width.

round

A join with a rounded end which is drawn beyond the endpoint of the line at a radius of one-half of the line's width and centered on the endpoint of the line.

miter

A join with a sharp, angled corner which is drawn with the outer sides beyond the endpoint of the path until they meet.

Optional number. Defaults to 2. Requires line-join = miter.

Used to automatically convert miter joins to bevel joins for sharp angles.

Optional number. Defaults to 1.05. Requires line-join = round.

Used to automatically convert round joins to miter joins for shallow angles.

Optional enum. One of visible, none. Defaults to visible.

Whether this layer is displayed.

visible

The layer is shown.

none

The layer is not shown.

Paint Properties

Optional number. Defaults to 1.

The opacity at which the line will be drawn.

Optional color. Defaults to #000000. Disabled by line-pattern.

The color with which the line will be drawn.

Optional array. Units in pixels. Defaults to 0,0.

The geometry's offset. Values are [x, y] where negatives indicate left and up, respectively.

Optional enum. One of map, viewport. Defaults to map. Requires line-translate.

Controls the translation reference point.

map

The line is translated relative to the map.

viewport

The line is translated relative to the viewport.

Optional number. Units in pixels. Defaults to 1.

Stroke thickness.

Optional number. Units in pixels. Defaults to 0.

Draws a line casing outside of a line's actual path. Value indicates the width of the inner gap.

Optional number. Units in pixels. Defaults to 0.

The line's offset. For linear features, a positive value offsets the line to the right, relative to the direction of the line, and a negative value to the left. For polygon features, a positive value results in an inset, and a negative value results in an outset.

Optional number. Units in pixels. Defaults to 0.

Blur applied to the line, in pixels.

Optional array. Units in line widths. Disabled by line-pattern.

Specifies the lengths of the alternating dashes and gaps that form the dash pattern. The lengths are later scaled by the line width. To convert a dash length to pixels, multiply the length by the current line width.

Optional string.

Name of image in sprite to use for drawing image lines. For seamless patterns, image width must be a factor of two (2, 4, 8, ..., 512).

symbol

Layout Properties

Optional enum. One of point, line. Defaults to point.

Label placement relative to its geometry.

point

The label is placed at the point where the geometry is located.

line

The label is placed along the line of the geometry. Can only be used on LineString and Polygon geometries.

Optional number. Units in pixels. Defaults to 250. Requires symbol-placement = line.

Distance between two symbol anchors.

Optional boolean. Defaults to false.

If true, the symbols will not cross tile edges to avoid mutual collisions. Recommended in layers that don't have enough padding in the vector tile to prevent collisions, or if it is a point symbol layer placed after a line symbol layer.

Optional boolean. Defaults to false. Requires icon-image.

If true, the icon will be visible even if it collides with other previously drawn symbols.

Optional boolean. Defaults to false. Requires icon-image.

If true, other symbols can be visible even if they collide with the icon.

Optional boolean. Defaults to false. Requires icon-image. Requires text-field.

If true, text will display without their corresponding icons when the icon collides with other symbols and the text does not.

Optional enum. One of map, viewport, auto. Defaults to auto. Requires icon-image.

In combination with symbol-placement, determines the rotation behavior of icons.

map

When symbol-placement is set to point, aligns icons east-west. When symbol-placement is set to line, aligns icon x-axes with the line.

viewport

Produces icons whose x-axes are aligned with the x-axis of the viewport, regardless of the value of symbol-placement.

auto

When symbol-placement is set to point, this is equivalent to viewport. When symbol-placement is set to line, this is equivalent to map.

Optional number. Defaults to 1. Requires icon-image.

Scale factor for icon. 1 is original size, 3 triples the size.

Optional enum. One of none, width, height, both. Defaults to none. Requires icon-image. Requires text-field.

Scales the icon to fit around the associated text.

none

The icon is displayed at its intrinsic aspect ratio.

width

The icon is scaled in the x-dimension to fit the width of the text.

height

The icon is scaled in the y-dimension to fit the height of the text.

both

The icon is scaled in both x- and y-dimensions.

Optional array. Units in pixels. Defaults to 0,0,0,0. Requires icon-image. Requires text-field. Requires icon-text-fit = one of both, width, height.

Size of the additional area added to dimensions determined by icon-text-fit, in clockwise order: top, right, bottom, left.

Optional string.

A string with {tokens} replaced, referencing the data property to pull from.

Optional number. Units in degrees. Defaults to 0. Requires icon-image.

Rotates the icon clockwise.

Optional number. Units in pixels. Defaults to 2. Requires icon-image.

Size of the additional area around the icon bounding box used for detecting symbol collisions.

Optional boolean. Defaults to false. Requires icon-image. Requires icon-rotation-alignment = map. Requires symbol-placement = line.

If true, the icon may be flipped to prevent it from being rendered upside-down.

Optional array. Defaults to 0,0. Requires icon-image.

Offset distance of icon from its anchor. Positive values indicate right and down, while negative values indicate left and up. When combined with icon-rotate the offset will be as if the rotated direction was up.

Optional enum. One of map, viewport, auto. Defaults to auto. Requires text-field.

Orientation of text when map is pitched.

map

The text is aligned to the plane of the map.

viewport

The text is aligned to the plane of the viewport.

auto

Automatically matches the value of text-rotation-alignment.

Optional enum. One of map, viewport, auto. Defaults to auto. Requires text-field.

In combination with symbol-placement, determines the rotation behavior of the individual glyphs forming the text.

map

When symbol-placement is set to point, aligns text east-west. When symbol-placement is set to line, aligns text x-axes with the line.

viewport

Produces glyphs whose x-axes are aligned with the x-axis of the viewport, regardless of the value of symbol-placement.

auto

When symbol-placement is set to point, this is equivalent to viewport. When symbol-placement is set to line, this is equivalent to map.

Optional string.

Value to use for a text label. Feature properties are specified using tokens like {field_name}.

Optional array. Defaults to Open Sans Regular,Arial Unicode MS Regular. Requires text-field.

Font stack to use for displaying text.

Optional number. Units in pixels. Defaults to 16. Requires text-field.

Font size.

Optional number. Units in ems. Defaults to 10. Requires text-field.

The maximum line width for text wrapping.

Optional number. Units in ems. Defaults to 1.2. Requires text-field.

Text leading value for multi-line text.

Optional number. Units in ems. Defaults to 0. Requires text-field.

Text tracking amount.

Optional enum. One of left, center, right. Defaults to center. Requires text-field.

Text justification options.

left

The text is aligned to the left.

center

The text is centered.

right

The text is aligned to the right.

Optional enum. One of center, left, right, top, bottom, top-left, top-right, bottom-left, bottom-right. Defaults to center. Requires text-field.

Part of the text placed closest to the anchor.

center

The center of the text is placed closest to the anchor.

left

The left side of the text is placed closest to the anchor.

right

The right side of the text is placed closest to the anchor.

top

The top of the text is placed closest to the anchor.

bottom

The bottom of the text is placed closest to the anchor.

top-left

The top left corner of the text is placed closest to the anchor.

top-right

The top right corner of the text is placed closest to the anchor.

bottom-left

The bottom left corner of the text is placed closest to the anchor.

bottom-right

The bottom right corner of the text is placed closest to the anchor.

Optional number. Units in degrees. Defaults to 45. Requires text-field. Requires symbol-placement = line.

Maximum angle change between adjacent characters.

Optional number. Units in degrees. Defaults to 0. Requires text-field.

Rotates the text clockwise.

Optional number. Units in pixels. Defaults to 2. Requires text-field.

Size of the additional area around the text bounding box used for detecting symbol collisions.

Optional boolean. Defaults to true. Requires text-field. Requires text-rotation-alignment = map. Requires symbol-placement = line.

If true, the text may be flipped vertically to prevent it from being rendered upside-down.

Optional enum. One of none, uppercase, lowercase. Defaults to none. Requires text-field.

Specifies how to capitalize text, similar to the CSS text-transform property.

none

The text is not altered.

uppercase

Forces all letters to be displayed in uppercase.

lowercase

Forces all letters to be displayed in lowercase.

Optional array. Units in ems. Defaults to 0,0. Requires text-field.

Offset distance of text from its anchor. Positive values indicate right and down, while negative values indicate left and up.

Optional boolean. Defaults to false. Requires text-field.

If true, the text will be visible even if it collides with other previously drawn symbols.

Optional boolean. Defaults to false. Requires text-field.

If true, other symbols can be visible even if they collide with the text.

Optional boolean. Defaults to false. Requires text-field. Requires icon-image.

If true, icons will display without their corresponding text when the text collides with other symbols and the icon does not.

Optional enum. One of visible, none. Defaults to visible.

Whether this layer is displayed.

visible

The layer is shown.

none

The layer is not shown.

Paint Properties

Optional number. Defaults to 1. Requires icon-image.

The opacity at which the icon will be drawn.

Optional color. Defaults to #000000. Requires icon-image.

The color of the icon. This can only be used with sdf icons.

Optional color. Defaults to rgba(0, 0, 0, 0). Requires icon-image.

The color of the icon's halo. Icon halos can only be used with SDF icons.

Optional number. Units in pixels. Defaults to 0. Requires icon-image.

Distance of halo to the icon outline.

Optional number. Units in pixels. Defaults to 0. Requires icon-image.

Fade out the halo towards the outside.

Optional array. Units in pixels. Defaults to 0,0. Requires icon-image.

Distance that the icon's anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.

Optional enum. One of map, viewport. Defaults to map. Requires icon-image. Requires icon-translate.

Controls the translation reference point.

map

Icons are translated relative to the map.

viewport

Icons are translated relative to the viewport.

Optional number. Defaults to 1. Requires text-field.

The opacity at which the text will be drawn.

Optional color. Defaults to #000000. Requires text-field.

The color with which the text will be drawn.

Optional color. Defaults to rgba(0, 0, 0, 0). Requires text-field.

The color of the text's halo, which helps it stand out from backgrounds.

Optional number. Units in pixels. Defaults to 0. Requires text-field.

Distance of halo to the font outline. Max text halo width is 1/4 of the font-size.

Optional number. Units in pixels. Defaults to 0. Requires text-field.

The halo's fadeout distance towards the outside.

Optional array. Units in pixels. Defaults to 0,0. Requires text-field.

Distance that the text's anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.

Optional enum. One of map, viewport. Defaults to map. Requires text-field. Requires text-translate.

Controls the translation reference point.

map

The text is translated relative to the map.

viewport

The text is translated relative to the viewport.

raster

Layout Properties

Optional enum. One of visible, none. Defaults to visible.

Whether this layer is displayed.

visible

The layer is shown.

none

The layer is not shown.

Paint Properties

Optional number. Defaults to 1.

The opacity at which the image will be drawn.

Optional number. Units in degrees. Defaults to 0.

Rotates hues around the color wheel.

Optional number. Defaults to 0.

Increase or reduce the brightness of the image. The value is the minimum brightness.

Optional number. Defaults to 1.

Increase or reduce the brightness of the image. The value is the maximum brightness.

Optional number. Defaults to 0.

Increase or reduce the saturation of the image.

Optional number. Defaults to 0.

Increase or reduce the contrast of the image.

Optional number. Units in milliseconds. Defaults to 300.

Fade duration when a new tile is added.

circle

Layout Properties

Optional enum. One of visible, none. Defaults to visible.

Whether this layer is displayed.

visible

The layer is shown.

none

The layer is not shown.

Paint Properties

Optional number. Units in pixels. Defaults to 5.

Circle radius.

Optional color. Defaults to #000000.

The fill color of the circle.

Optional number. Defaults to 0.

Amount to blur the circle. 1 blurs the circle such that only the centerpoint is full opacity.

Optional number. Defaults to 1.

The opacity at which the circle will be drawn.

Optional array. Units in pixels. Defaults to 0,0.

The geometry's offset. Values are [x, y] where negatives indicate left and up, respectively.

Optional enum. One of map, viewport. Defaults to map. Requires circle-translate.

Controls the translation reference point.

map

The circle is translated relative to the map.

viewport

The circle is translated relative to the viewport.

Optional enum. One of map, viewport. Defaults to map.

Controls the scaling behavior of the circle when the map is pitched.

map

Circles are scaled according to their apparent distance to the camera.

viewport

Circles are not scaled.

Optional number. Units in pixels. Defaults to 0.

The width of the circle's stroke. Strokes are placed outside of the circle-radius.

Optional color. Defaults to #000000.

The stroke color of the circle.

Optional number. Defaults to 1.

The opacity of the circle's stroke.

fill-extrusion

Layout Properties

Optional enum. One of visible, none. Defaults to visible.

Whether this layer is displayed.

visible

The layer is shown.

none

The layer is not shown.

Paint Properties

Optional number. Defaults to 1.

The opacity of the entire fill extrusion layer. This is rendered on a per-layer, not per-feature, basis.

Optional color. Defaults to #000000. Disabled by fill-extrusion-pattern.

The base color of the extruded fill. The extrusion's surfaces will be shaded differently based on this color in combination with the root light settings. If this color is specified as rgba with an alpha component, the alpha component will be ignored; use fill-extrusion-opacity to set layer opacity.

Optional array. Units in pixels. Defaults to 0,0.

The geometry's offset. Values are [x, y] where negatives indicate left and up (on the flat plane), respectively.

Optional enum. One of map, viewport. Defaults to map. Requires fill-extrusion-translate.

Controls the translation reference point.

map

The fill extrusion is translated relative to the map.

viewport

The fill extrusion is translated relative to the viewport.

Optional string.

Name of image in sprite to use for drawing images on extruded fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).

Optional number. Units in meters. Defaults to 0.

The height with which to extrude this layer.

Optional number. Units in meters. Defaults to 0. Requires fill-extrusion-height.

The height with which to extrude the base of this layer. Must be less than or equal to fill-extrusion-height.

Types

A Mapbox style contains values of various types, most commonly as values for the style properties of a layer.

Color

Colors are written as JSON strings in a variety of permitted formats: HTML-style hex values, rgb, rgba, hsl, and hsla. Predefined HTML colors names, like yellow and blue, are also permitted.

line-color = "#ff0"
line-color = "#ffff00"
line-color = "rgb(255, 255, 0)"
line-color = "rgba(255, 255, 0, 1)"
line-color = "hsl(100, 50%, 50%)"
line-color = "hsla(100, 50%, 50%, 1)"
line-color = "yellow"

Especially of note is the support for hsl, which can be easier to reason about than rgb().

Enum

One of a fixed list of string values. Use quotes around values.

text-transform = "uppercase"

String

A string is basically just text. In Mapbox styles, you're going to put it in quotes. Strings can be anything, though pay attention to the case of text-field - it actually will refer to features, which you refer to by putting them in curly braces, as seen in the example below.

text-field = "{MY_FIELD}"

Boolean

Boolean means yes or no, so it accepts the values true or false.

fill-enabled = true

Number

A number value, often an integer or floating point (decimal number). Written without quotes.

text-size = 24

Array

Arrays are comma-separated lists of one or more numbers in a specific order. For example, they're used in line dash arrays, in which the numbers specify intervals of line, break, and line again.

line-dasharray = [2, 4]

Function

The value for any layout or paint property may be specified as a function. Functions allow you to make the appearance of a map feature change with the current zoom level and/or the feature's properties.

Required (except for identity functions) array.
Functions are defined in terms of input and output values. A set of one input value and one output value is known as a "stop."
Optional string.
If specified, the function will take the specified feature property as an input. See Zoom Functions and Property Functions for more information.
Optional number. Default is 1.
The exponential base of the interpolation curve. It controls the rate at which the function output increases. Higher values make the output increase more towards the high end of the range. With values close to 1 the output increases linearly.
Optional enum. One of identity, exponential, interval, categorical.
identity
functions return their input as their output.
exponential
functions generate an output by interpolating between stops just less than and just greater than the function input. The domain must be numeric. This is the default for numeric domain, range functions.
interval
functions return the output value of the stop just less than the function input. The domain must be numeric. This is the default for numeric domain, range functions.
categorical
functions return the output value of the stop equal to the function input. This is the default for string domain functions.
Optional enum. One of rgb, lab, hcl.
The color space in which colors interpolated. Interpolating colors in perceptual color spaces like LAB and HCL tend to produce color ramps that look more consistent and produce colors that can be differentiated more easily than those interpolated in RGB space.
rgb
Use the RGB color space to interpolate color values
lab
Use the LAB color space to interpolate color values.
hcl
Use the HCL color space to interpolate color values, interpolating the Hue, Chroma, and Luminance channels individually.
SDK Support Mapbox GL JS iOS SDK Android SDK
basic functionality >= 0.10.0 >= 2.0.0 >= 2.0.1
identity type >= 0.26.0 Not yet supported Not yet supported
colorSpace >= 0.26.0 Not yet supported Not yet supported

Zoom functions allow the appearance of a map feature to change with map’s zoom level. Zoom functions can be used to create the illusion of depth and control data density. Each stop is an array with two elements: the first is a zoom level and the second is a function output value.

[circle-radius]
stops = [{ in = 5, out = 1 }, { in = 10, out = 2 }]

The rendered values of color, number, and array properties are intepolated between stops. Enum, boolean, and string property values cannot be intepolated, so their rendered values only change at the specified stops.

There is an important difference between the way that zoom functions render for layout and paint properties. Paint properties are continuously re-evaluated whenever the zoom level changes, even fractionally. The rendered value of a paint property will change, for example, as the map moves between zoom levels 4.1 and 4.6. Layout properties, on the other hand, are evaluated only once for each integer zoom level. To continue the prior example: the rendering of a layout property will not change between zoom levels 4.1 and 4.6, no matter what stops are specified; but at zoom level 5, the function will be re-evaluated according to the function, and the property's rendered value will change. (You can include fractional zoom levels in a layout property zoom function, and it will affect the generated values; but, still, the rendering will only change at integer zoom levels.)

Property functions allow the appearance of a map feature to change with its properties. Property functions can be used to visually differentate types of features within the same layer or create data visualizations. Each stop is an array with two elements, the first is a property input value and the second is a function output value. Note that support for property functions is not available across all properties and platforms at this time.

[circle-color]
property = "temperature"
stops = [{ in = 0, out = "blue" }, { in = 100, out = "red" }]

Zoom-and-property functions allow the appearance of a map feature to change with both its properties and zoom. Each stop is an array with two elements, the first is an object with a property input value and a zoom, and the second is a function output value. Note that support for property functions is not yet complete.

[circle-radius]
property = "rating"
stops = [{ in = { zoom = 0, value = 0 }, out = 0 }, { in = { zoom = 0, value = 5 }, out = 5 }, { in = { zoom = 20, value = 0 }, out = 0 }, { in = { zoom = 20, value = 5 }, out = 20 }]

Filter

A filter selects specific features from a layer. A filter is an array of one of the following forms:

Existential Filters

["has", key] feature[key] exists
["!has", key] feature[key] does not exist

Comparison Filters

["==", key, value] equality: feature[key] = value
["!=", key, value] inequality: feature[key]value
[">", key, value] greater than: feature[key] > value
[">=", key, value] greater than or equal: feature[key]value
["<", key, value] less than: feature[key] < value
["<=", key, value] less than or equal: feature[key]value

Set Membership Filters

["in", key, v0, ..., vn] set inclusion: feature[key] ∈ {v0, ..., vn}
["!in", key, v0, ..., vn] set exclusion: feature[key] ∉ {v0, ..., vn}

Combining Filters

["all", f0, ..., fn] logical AND: f0 ∧ ... ∧ fn
["any", f0, ..., fn] logical OR: f0 ∨ ... ∨ fn
["none", f0, ..., fn] logical NOR: ¬f0 ∧ ... ∧ ¬fn

A filter's key must be a string that identifies a feature property, or the special key "$type", which identifies the feature type. A value (and v0, ..., vn for set operators) must be a string, number, or boolean to compare the property value against. For the "$type" key it must be one of "Point", "LineString", or "Polygon".

Set membership filters are a compact and efficient way to test whether a field matches any of multiple values.

The comparison and set membership filters implement strictly-typed comparisons; for example, all of the following evaluate to false: 0 < "1", 2 == "2", "true" in [true, false].

The "all", "any", and "none" filter operators are used to create compound filters. The values f0, ..., fn must be filter expressions themselves.

["==", "$type", "LineString"]

This filter requires that the class property of each feature is equal to either "street_major", "street_minor", or "street_limited".

["in", "class", "street_major", "street_minor", "street_limited"]

The combining filter "all" takes the three other filters that follow it and requires all of them to be true for a feature to be included: a feature must have a class equal to "street_limited", its admin_level must be greater than or equal to 3, and its type cannot be Polygon. You could change the combining filter to "any" to allow features matching any of those criteria to be included - features that are Polygons, but have a different class value, and so on.

[["all"], ["==", "class", "street_limited"], [">=", "admin_level", 3], ["!in", "$type", "Polygon"]]
SDK Support Mapbox GL JS iOS SDK Android SDK
basic functionality >= 0.10.0 >= 2.0.0 >= 2.0.1
has/!has >= 0.19.0 >= 3.3.0 >= 4.1.0